I read it in PC Gamer. There are significantly more Console gamers than PC gamers. The successful PC games get around 400,000 - 600,000 sales. Successful DC games - one million. I\'ll go home and dig through my stack of mags and find it.
Here\'s something else to think about: The Sega Saturn amassed a paltry one hundred thousand sales in it\'s first 6 months. One million sales in three years. YET: it was still receiving ports of popular PSX games like Wipeout, Resident Evil, Tomb Raider, Dead or Alive, Toshinden, etc. One million sales, and a platform that was costly to develop for. Yet those developers still supplied games to it\'s customers; at least until Sega finally walked away from the machine. Does that say anything to you? Developers will NOT walk away from a quick buck - and there is no buck quicker in this generation than the Dreamcast. At least three million customers (thats just today), dirt cheap development environment.
All I\'m saying is that the Dreamcast will not die. Nobody ignores three million potential sales - and we all know that number will grow. At the very least, over it\'s lifespan it will gain 15 million customers. At LEAST (wait until you see the $99 price drop).